Posts tagged ‘Graphics’

Tue 29
Sep
2009

Different browsers, in most of the cases, display a webpage in a slight different way for adding a distinctive note in their wide array of features. If this is not enough, the display of a webpage in a Mac PC is drastically different from that of the display of a common PC. Images that are displayed in a Mac PC are far brighter and better than the images shown in a common PC. This plays a pivotal role in the overall appearance of images. Not only does the brightness, the size of pixel is also different. A common PC with a resolution of 640×480 usually has 96 pixels per inch whereas in Mac it is just 72 pixels. Therefore, we need to find out a tangible solution for overcoming these differences as far as possible otherwise the basic purpose of website design would remain unfulfilled. Continue reading ‘Impact of Graphic Compression On Website Design’ »

Mon 28
Apr
2008

Flash provides the power to create sophisticated custom graphics, that too, within a short period. Apart from creating graphics in Flash with the help of the tools, graphics can also be imported from other files. First, it is necessary to understand two different types of graphics, viz. Vector or Object-oriented graphics and Raster or Bitmap graphics.

Vector Graphics/Object-oriented Graphics

Vector graphics are made up of lines and curves that are defined by mathematical objects called Vectors. Vectors describe an image according to its geometric characteristics.

Vector graphics are the best choice for representing bold graphics, like, logos. There are two main advantages of vector graphics- firstly, the file size remains small and secondly, they are resolution-independent, i.e. they can be scaled to any size and resolution without losing any detail or clarity.

All the graphics created in Flash are vector based. Despite all its advantages, vector graphics appear a bit unrealistic on the computer screen. Continue reading ‘FLASH – Ways to work with Graphics’ »